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  1. Taking notes for my first Q&A in Utah. So far: short answers, thank the programmers, do not panic about the budget question.

  2. Thanks, everyone. Postcards ordered, two drives packed, thirty second answer rehearsed in the mirror. The puppet is less nervous than I am.

  3. The main character is eight inches tall and fits in a lunchbox. She is coming.

  4. EXT. MODEL VILLAGE - DAY. Every tiny house has its lights on. None of the tiny people have moved in years. Tonight, one of them has.

  5. Small news: my stop motion horror short got into a regional film festival in Utah this October. Small screening room, a Q&A afterward, and apparently a mountain view from the lobby. I have never presented anything in person. Any advice for …

  6. Twelve frames a second, one frame at a time. Small stairs are how everything gets built.

  7. Numbered eyebrows, an annual night, and candles. The business plan writes itself.

  8. My comments are about eighty percent jokes about one puppet's eyebrows. Maybe I should sell the eyebrows.

  9. Stop motion animator here. My videos take months and ad revenue covers roughly the cost of the clay. The only months I break even are the ones where I sell puppets and prints. Curious how others think about merch and live events, and whethe…

  10. Nobody will say it so I will: $CRTR. Creature features and handmade monsters. Twelve frames a second of undervalued.

  11. Any love for animated horror in the late slot? Twelve frames a second looks even stranger when you are sleepy.

  12. Built a small skeleton that waves using a windshield wiper motor. Twelve frames of dread, but in real life.

  13. Stop motion people have been doing body horror quietly for decades. Twelve frames a second of things melting that really should not. Nice to have company.

  14. Stop motion person with a contrary opinion: sometimes the reveal is the gift. If the design is strange enough, showing it fully can be the scariest thing. $THNG shows you a lot and it still feels wrong every single time.

  15. Stop motion Bloodborne. I would give twelve frames a second of my life for that.

  16. $THNG. The creature work is ambitious to the point of madness, and it still looks like nothing else. It taught me more about staging a reveal than any class did.